2.1 Changes
Free update for registered users. Works with
demo.
Changes & Additions
Added Advanced AIBlast rendering for
landing approach. Sound begins about 1.5 NM out and is approximately 60% of power volume
resulting in a subdued sound that blends nicely with default MSFS idle sounds. We
recommend that you continue to use MSFS default idle sounds for best effect. See the
AIBlast page to change landing volume.
Added uncontrolled field support. Startup and
taxi clearances are not required when departing from uncontrolled fields but you can still
request pushback. Company call-in after descent checklist is also bypassed in favor of a
copilot status report when arriving at uncontrolled fields. Briefings are updated to
reflect changes.
Added seatbelt management (see IFM) and
modified briefing messages. Used during cruise only (on at all other times), seatbelts
increase passenger comfort in turbulence. Conversely, they decrease comfort when you keep
them on in smooth air.
Added Internet News items to Copilot
chatting. News must be enabled with items available, otherwise old chat items will be
spoken. There's a 50/50 chance of a news item or regular chat item.
Added spoiler arm question to landing
checklist for jets and turboprops so equipped. Changed all references of speedbrakes to
spoilers since they're more common in MSFS. (MSFS itself does not mechanically
differentiate although they are different.)
Cockpit sounds now stop when your viewpoint
is outside of the cockpit. Copilot, other voices and music will always be heard regardless
of view.
IFM menu caption now lists current selection
for Entertainment Channels, Waypoints, Airports and Runways.
Changed TCAS to display radio altitude and
vertical speed rounded to 100 feet increments.
In booked flights, the MSFS clock is now
synced to FSHS every minute. This allows you to use MSFS clock as reference to FSHS
times without calling the interface. You should not change the time of day after you have
started a FSHS flight.
Changed ground steering system to temporarily
invoke MSFS auto-coordination while active. This allows rudder to be used while ground
steering is active, however, centering the yoke will not automatically center
steering direction if rudder is used separately.
Copilot now informs you when ground steering
is disconnected on takeoff roll and reconnected on landing roll. You are still not
informed during normal out/in taxi ops. Ground steer always disconnects when you exceed
taxi speed limit and reconnects when dropping back under. When ground steering is enabled
it also functions for pushback steering, operating the pushback steering commands rather
than normal steering.
Moved Advanced AIBlast system default
sound mappings into SYSADVAIBlast.ini to avoid conflicts. The section that remains in
ADVAIBlast.ini is for reference only, has no effect, and may be deleted as desired. See
the AIBlast page.
WX/Routemap now displays wind corrected
magnetic course to next waypoint in the upper right hand corner. The lower right hand
corner still displays magnetic bearing/distance in nautical miles. Also displays waypoint
type to the right of waypoint ICAO after a dash (-).
CP will no longer ask to make waypoint turns
if GPS navigation is active.
After pushback is approved you now have to
wait for tug to arrive. Be sure to wait for the copilot to announce that the tug is in
position or you'll get docked.
Strobes and landing lights on have been moved
to after the checklist wait for takeoff clearance due to requests from annoyed
nighttime AI pilots. As a courtesy, you should turn off any taxi/landing lights while
awaiting takeoff clearance.
Due to FS2004's generally bumpier weather,
flight comfort is given slightly less scoring weight; on time arrival slightly more.
Sound sliders now change most sounds in
real-time.
Added FSHSUninstall program to rollback MSFS
changes, remove AIBlast and clear FSHS folder.
Any near miss radio call-ins that occur after
approach starts will be called in on the ground after the After Landing checklist.
CP now calls out idents for radio navaids.
Fixes
Changed Entertainment System to prevent
changes to channel type (music or news) which could break channel if inadvertently
switched. Channel type is now selected when channel is created. If you make a mistake
delete the channel and add it again.
Fixed run failure after 2nd start up (log
stops at FSHS_ObjOk.)
Fixed freeze during Advanced AIBlast load with large numbers of aircraft (stops at xx%
message.)
Fixed 100% processor usage with Ligos (and possibly other) MP3 Directsound codecs.
Fixed Windows 98 < ME only: log **Error:432.
Replaced missing file that is required for MSFS fullscreen operation.
Fixed lockup with plans that contain
waypoints > 200 nm distant (generally trans-ocean flights).
Fixed newsfeed problem where where failed
connection message might repeatedly popup during flight. Failed connection messages now
popup only once when program is first loaded. If connection fails later, old news is used
if available.
Fixed problem where AI aircraft could
"stick" on TCAS display or WX/Route map.
Fixed TCAS and GPWS aircraft settings not
changing properly when AC changed.
Fixed problem where a space in ATC_TYPE could
cause misidentification of AI aircraft.
Reduced pauses when new checklist is started.
Fixed FS2004 tower view to anchor at a better
viewing position upon landing.
Fixed AAIB problem where tabs in aircraft.cfg
file could cause improper weight class.
Fixed silent pushback tug sounds in
Freeflight Mode.
Fixed problem where the CP departure runway
setup was different than the one requested.
Fixed spoiler deployment and wind sound.
Stopped spoiler deployment sounds when AC is
spoileron equipped.
Fixed speech selection problem on some
machines.
Fixed speech character rename problem.
Fixed flight logs to reflect actual payload
and fuel after manifest approval rather than aircraft defaults.
Obligatory Rant
If you're still running Windows 98 get rid of
it before XP is out-of-date.
If you're still running FS2002 you're missing
out on a lot of neat stuff. |